Killzone 2 Demo Code Giveaway
by admin on Feb.14, 2009, under Uncategorized

Hey Gamers!
We are giving away Killzone 2 demo codes along with Resistance Retribution in Partnership with our Friends at Gamedibs.com .
The winners will be picked from SFX-360 forum thread and the Gamedibs forum thread.
So, what’s the catch? There is always a catch right? Alright… so here it is… to be eligible to win from the SFX-360 forums, just listen to any podcast at SFX-360 and write up a review on iTunes and and tell us about it on the our Killzone 2 contest forum thread.
to be eligible to win from the Gamedibs.com forums, just listen to any podcast at SFX-360 and write up a review on iTunes and call Dibs on the Gamedibs Killzone 2 contest forum thread.
We will announce the winners from SFX 360 on our next Podcast.
Good Luck Gamers!
Analoghype.com Interviews Sfx-360.com
by admin on Feb.10, 2009, under Uncategorized
SouthPeak Announces Velvet Assassin Graphic Novel and New Box Art
by admin on Feb.06, 2009, under Uncategorized
MEDIA ALERT
WORLD RENOWNED ARTIST PETER CHUNG HELPS TELL THE VELVET ASSASSIN TALE
Official Graphic Novel Available with Game Purchase at GameStop – Limited Time Only
MIDLOTHIAN, VA – FEBRUARY 6, 2009 – SouthPeak Games announced today that it has partnered with world-famous animation artist Peter Chung to create all-new, original work based on the upcoming stealth-action game Velvet Assassin. Chung is best known as the creator and director of Aeon Flux, and has worked on a number of animation projects, including The Animatrix and The Chronicles of Riddick: Dark Fury. The 15+ page digital graphic novel will be available as an exclusive, limited-quantity bonus item to those who purchase the game at GameStop.
Chung will be working with the Velvet Assassin team to contribute to the remarkable story of Violette Summer. His work can be seen in a graphic novel that focuses on Violette’s early years and tells the story of how she became an undercover part of the war effort.
Velvet Assassin provides an intense stealth action experience set deep in Nazi territory during World War 2. With its strong basis on real historical events, Velvet Assassin’s rich universe easily lends itself to additional back stories like Chung’s. Players will be able to get their hands on both the digital graphic novel and the game later this year.
For more, please visit www.velvetassassin.com.
About SouthPeak Games
SouthPeak Interactive Corporation develops and publishes interactive entertainment software for all current hardware platforms including: PLAYSTATION®3 computer entertainment system, PSP® (PlayStation®Portable) system, PlayStation®2 computer entertainment system, Xbox 360® videogame and entertainment system, Wiiâ„¢, Nintendo DSâ„¢ and PC. SouthPeak’s games cover all major genres including action/adventure, role playing, racing, puzzle strategy, fighting and combat. SouthPeak’s products are sold in retail outlets in North America, Europe, Australia and Asia. SouthPeak is headquartered in Midlothian, Virginia, and has offices in Grapevine, Texas and London, England. www.southpeakgames.com
About Replay Studios
Replay Studios is an independent computer and video game developer located in Hamburg, Germany. Founded in 2002, Replay Studios is dedicated to creating original and intuitive high-end games for next-generation consoles and PC. Fully playing off its strength in the fields of creativity, innovation and game design, the philosophy of Replay Studios is to work in medium-size, highly experienced core teams. The big challenge of creating next-generation games imposed by massive content creation and ever growing technical complexity is faced by a successful collaboration with various outsourcing providers and the use of proven middleware in any of their games.


The Punisher No Mercy Media Alert
by admin on Feb.05, 2009, under Uncategorized
GET READY FOR PUNISHMENT IN SPRING 2009
ZEN Studios Reveals New “The Punisher: No Mercy†Screenshots and Confirms Spring Launch on PlayStation®Network of Game Based on Marvel’s Renowned Super Hero
LOS ANGELES, Calif. – February 5, 2009 – Today ZEN Studios released six new screenshots from their upcoming arena-based first-person shooter, The Punisher: No Mercy, inspired by Marvel’s cult favorite Super Hero. The studio also confirmed that the game is set for an exclusive release on the PlayStation®Network in Spring 2009. To view the latest screens from the game, visit www.marvel.com.
Powered by Unreal Engine 3, No Mercy was designed with fast-paced online multiplayer FPS action in mind. With inspiration rooted in the Punisher’s rich Marvel Comics history, the game allows players to choose from an eclectic mix of Punisher allies and villains. Battle arenas span from shipyards rife with contraband to the “birthplace†of the Punisher’s archenemy, Jigsaw, and up to eight players can blast away at each other in a variety of solo and team-based missions.
In addition to exceptional online play, No Mercy also offers a single-player Story mode featuring exclusive artwork from acclaimed Marvel artist Mike Deodato.
For more information on ZEN Studios, please visit: www.zenstudios.com.
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About ZEN Studios
ZEN Studios is a videogame developer and digital publisher based in Budapest, Hungary. Founded in 2000, the studio is known for its innovative arcade and action titles. ZEN is one of the only developers in Central Europe that is a fully licensed to develop and publish games for Xbox 360®video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, Nintendo DS™ and Wii™ home video game system from Nintendo. For more information about ZEN Studios please visit: http://www.zenstudios.com.
About Marvel Entertainment, Inc.
Marvel Entertainment, Inc. is one of the world’s most prominent character-based entertainment companies, built on a proven library of over 5,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in licensing, entertainment (via Marvel Studios and Marvel Animation) and publishing (via Marvel Comics). Marvel’s strategy is to leverage its franchises in a growing array of opportunities around the world, including feature films, consumer products, toys, video games, animated television, direct-to-DVD and online. For more information visit www.marvel.com.
Capcom Announces New DLC For Street Fighter IV
by admin on Feb.05, 2009, under Uncategorized
Replay Mode – Record, upload, and download top matches to share with the Street Fighter IV community. Players can analyze top tiered fighters matches, leave voter feedback for others, and share their own triumphant victories.
New Points System - Two new points systems to measure your skill (Championship and Tournament Points)
Enhanced Tournament Matching System - Skill level matching system offers improved tournament match making for beginners and mid-level players. Competitors earn Grade Points (GP) to earn entry into more advanced tournaments.
But the news does’nt stop here. Capcom also has announced a series of new downloadable alternate costume packs for the game. The packs are grouped by themes and will be available for 320 MS points each.
2/17 – Brawler Pack DLC Pack will include alternate costumes for: Zangeif, E.Honda , Rufus, El Furete, and Abel.
2/24 – Femme Fatale Pack will include alternate costumes for: Chun-Li, Cammy, Sakura, Rose, and C.Viper .
3/3/09 – Shoruken Pack will include alternate costumes for: Ryu, Ken, Akuma, Gouken, and Dan.
3/10/09 – Shadowloo Pack will include alternate costumes for: Seth, M.Bison , Sagat, Balrog, and Vega.
3/17/09 – Classic Pack will include alternate costumes for: Guile, Dhalsim, Fei-Long, Blanka, and Gen.
Left 4 Dead Survival Pack
by admin on Feb.05, 2009, under Uncategorized
February 5, 2008 - Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced a series of content and development releases for its latest title, 2008’s best-selling new game property for the PC and Xbox 360, Left 4 Dead (L4D).
The first L4D DLC - dubbed the L4D Survival Pack — is due for release this spring and introduces a new multiplayer game mode entitled, Survival, plus two complete campaigns for Versus Mode . A Critic’s Choice Edition of the game is also heading to retail stores this spring, and will include access to all the content introduced in the L4D: Survival Pack.
In addition, for PC gamers and aspiring developers, the first Left 4 Dead release for the Source Software Development Kit (Source SDK) will allow the creation of custom Left 4 Dead campaigns that will be discoverable via L4D’s matchmaking system. The SDK update is also due for release this spring, and is free of charge to all owners of L4D on the PC.
“Since Half-Life launched in 1998, Valve has made continuous efforts to expand the offering of its products beyond what’s included on the day of launch,” said Gabe Newell, co-founder and president of Valve. “With Half-Life and Counter-Strike, and more recently Team Fortress 2, we’ve learned that we’re no longer making stand-alone games but creating entertainment services. With Left 4 Dead we’re extending that tradition by creating additional gameplay and releasing our internal tools to aspiring developers so they may also create and distribute new Left 4 Dead experiences.”
Left 4 Dead is a survival action game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 25 industry awards from outlets around the world.
For more information, please visit www.l4d.com
Ghostbusters The Video Game Rule #2
by admin on Feb.05, 2009, under Uncategorized
WARNER BROS. HOME ENTERTAINMENT GROUP ACQUIRES SNOWBLIND STUDIOS
by admin on Feb.05, 2009, under Uncategorized
BURBANK, Calif., February 4, 2009 – Kevin Tsujihara, President, Warner Bros. Home Entertainment Group announced today the acquisition of Snowblind Studios, an award winning, independent game development studio specializing in action and fantasy-based games, strengthening Warner Bros.’ growing presence as a full scale games publisher.
“This is a good fit for Warner Bros. and Snowblind Studios,†said Tsujihara. “The arrangement broadens our portfolio with quality games and provides Snowblind with access to our global distribution and publishing capabilities. Snowblind has a great reputation and we are pleased to welcome them into the Warner Bros. family.â€
Located outside of Seattle in Bothell, Washington, Snowblind Studios is known for the popular action role-playing games, Baldur’s Gate: Dark Alliance, Champions of Norrath and Justice League Heroes. The studio was founded in 1997.
“The acquisition of Snowblind is an important milestone for our games business, allowing us to expand our development capabilities even further,†said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “We are proud to be associated with such a talented team that is focused on executing innovative and captivating game designs.â€
Warner Bros. Interactive Entertainment is a worldwide games publisher of internally developed as well as third party game titles. Snowblind Studios will become the third development studio under the Warner Bros. umbrella along with Monolith Productions and TT Games. Warner Bros. Interactive Entertainment and Monolith Productions will launch “F.E.A.R. 2: Project Origin,†the much anticipated sequel to the hit game “F.E.A.R.†this month and TT Games’ “LEGO Batman: The Videogame†is one of the best-selling games of 2008.
“We look forward to working as a part of Warner Bros. Interactive Entertainment on creating several distinctive games with wide appeal,†said Ryan Geithman, Studio Head, Snowblind Studios. “Our team is committed at every level to making the best gaming experience possible for our audiences.â€
About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.
Rockstar Games Announces Red Dead Redemption For Fall Of 2009
by admin on Feb.05, 2009, under Uncategorized
New York, NY – February 4, 2009 – Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that Red Dead Redemption is scheduled for a fall 2009 release on the Xbox 360® video game and entertainment system and PLAYSTATION®3 computer entertainment system. Developed by Rockstar San Diego, as a follow up to the 2004 hit game, Red Dead Revolver, Red Dead Redemption is a Western epic, set at the turn of the 20th century when the lawless and chaotic badlands began to give way to the expanding reach of government and the spread of the Industrial Age. The story of former outlaw, John Marston, Red Dead Redemption takes players on a great adventure across the American frontier.
“The team at San Diego have massively exceeded our expectations with the sheer depth of experiences in Red Dead Redemption,” said Sam Houser, Founder of Rockstar Games. “The seamless combination of breathtaking beauty and intense action, all woven together with strong plotlines in a massive vibrant, rural environment is mind-blowing. We think this game helps to push the limits of what an open-world gaming experience can be.”
Utilizing Rockstar’s proprietary Rockstar Advanced Game Engine (RAGE), Red Dead Redemption features an open-world environment for players to explore, including frontier towns, rolling prairies teeming with wildlife, and perilous mountain passes - each packed with an endless flow of varied distractions. Along the way, players will experience the heat of gunfights and battles, meet a host of unique characters, struggle against the harshness of one of the world’s last remaining wildernesses, and ultimately pick their own precarious path through an epic story about the death of the Wild West and the gunslingers that inhabited it.
Red Dead Redemption will be available in fall 2009 for the Xbox 360 and PLAYSTATION 3 consoles. For more information please visit www.rockstargames.com/reddeadredemption
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc., is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PLAYSTATION®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360 and Xbox video game and entertainment systems from Microsoft, Wii, Nintendo DS, Nintendo GameCubeâ„¢ and Game Boy® Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K Games, 2K Sports and 2K Play, and distributes software, hardware and accessories in North America through its Jack of All Games subsidiary. Take-Two’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.







